1 minute timer for a quick hold
A 1 minute timer is short enough to start a hold, a drill, or a pause without setting anything up. Put it on a spare screen so the digits are the only thing you watch.
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What one minute is good for
One minute is the length of a plank, a speaking drill, or the pause before you answer. It is too short to negotiate and too easy to miss on a phone in your pocket. This page opens with one minute already set, in digits large enough to read from across the room. Press Start, or the space bar, and keep your eyes on the spare screen instead of the clock in the corner. A classroom can use it for a turn: one student speaks until zero, then the next person starts a fresh minute. A workout can use it for a hold, where the point is to stay until the digits stop rather than to guess. Fullscreen hides the browser bars. The screen stays awake while the page is open, as long as the device itself is set not to sleep. When it ends, the chime plays if sound is unlocked, and overtime can count up until you tap to clear it. If one minute is too short, the two and three minute pages are the next steps, with the same fullscreen layout. You can also type a different length. The keys shift in from the right, the way a microwave keypad works.
FAQ
Is one minute enough for a plank?
For a hold, a speaking turn, or a last stir, yes. It is a poor length for a break or a nap. The point of a one minute countdown you can see is that the end does not depend on someone watching a phone. If the room needs longer, open the two or five minute page instead of adding time in your head.
Can a group read a one minute timer from the back?
Yes. The digits are sized to the window, and fullscreen removes the browser bars. Put the laptop facing the room, or mirror it to a board. The progress ring gives a second cue for anyone who cannot read the numbers quickly. Dim the screen if the room is dark.